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DRAGONKNIGHT
Ardent Flame
Draconic Power
Earthen Heart
NIGHTBLADE
SORCERER
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
Ardent Flame
ULTIMATES
12
Dragonknight Standard IV
250 Ultimate
Call down a battle standard, dealing 306 Flame Damage every 1 second for 15 seconds to nearby enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. While active, an ally can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the standard and immobilizing them for 5 seconds.
12
Shifting Standard IV
250 Ultimate
Call down a battle standard, dealing 318 Flame Damage every 1 second for 25 seconds to nearby enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Activating this ability again allows you to move the standard to your location. While active, an ally can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the standard and immobilizing them for 5 seconds.
Increased duration. Recast standard to shift it's location.
12
Standard of Might IV
250 Ultimate
Call down a battle standard, dealing 306 Flame Damage every 1 second for 15 seconds to nearby enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Standing in the standard increases your damage done and reduces damage taken by 15%. While active, an ally can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the standard and immobilizing them for 5 seconds.
Standing in the standard increases your damage done and reduces damage taken.
SKILLS
1
Lava Whip IV
2431 Magicka
Lash an enemy with flame, dealing 781 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every 5 seconds.
4
Searing Strike IV
1350 Magicka
Slash an enemy with flame, dealing 412 Flame Damage and an additional 1100 Flame Damage over 8.5 seconds.
20
Fiery Breath IV
2700 Magicka
Exhale a flaming blast to enemies in front of you, dealing 198 Flame Damage and an additional 732 Flame Damage over 8 seconds.
30
Fiery Grip IV
3511 Magicka
Launch a fiery chain to grasp and pull an enemy to you, dealing 412 Flame Damage. Grants Major Expedition, increasing your Movement Speed by 30% for 6 seconds. This attack cannot be dodged or reflected.
42
Inferno IV
2160 Magicka
Activate an aura of flames which launches a fireball at the nearest enemy every 5 seconds, dealing 581 Flame Damage. While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191.
PASSIVES
18
Combustion II
Increases the damage of your Burning and Poisoned status effects by 50%.
27
Warmth II
When you deal damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by 30% for 4 seconds.
36
Searing Heat II
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 3% and the duration by 2 seconds.
50
World in Ruin II
Increases the damage of your Flame and Poison area of effect abilities by 6%.